Demon’s Souls Refuses to Go Quietly Into the Night

A game that has arguably taken the lives of millions of virtual players (and controllers) refuses to be killed off itself, as its publisher Atlus announced today that it will be extending Demon’s Souls North American online server support “for the foreseeable future.” Thereby, effectively canceling original plans to shut the servers …

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Dragon’s Crown Finds New Home with Atlus

Since 2004, Vanillaware has been cranking out that sprite-based goodness, representing the last bastion of high-quailty 2D game design; announced at last year’s E3, the tradition continues with Vanillaware’s next project–Dragon’s Crown. Publishing duties were being handled by UTV Ignition Games, but in a press release dropped last week, UTV Ignition …

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The Persona Magazine

The Persona games are fairly popular in America, but they pale in comparison to the following they have here in Japan. Persona is a big deal here, especially Persona 4. The game was so popular that it spawned an anime series, numerous concerts (where they play music from the entire …

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Review: 3D Dot Game Heroes (PS3)

I’ve always been a big fan of ‘The Legend of Zelda’ series and many other old school RPGs, so the appearance and idea of ‘3D Dot Game Heroes’ was very appealing to me. In a nutshell, you’re a hero who sets off on a quest to slay an evil bishop who is set on making the world a miserable place. In true old school RPG fashion, that’s all there really is to it.

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This Week in Famitsu

The Shin Megami Tensei series by Atlus is a long-running, multi-platform, multiple spin-off (the most popular of which being Persona), RPG franchise of doom. Literally. Enjoying a cult-favorite status for its usually darker and more mature themes, incorporating demons and murders, the Shin Megami Tensei series isn’t your typical Japanese RPG.

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